With all the technology that is now available, content is being consumed in many different ways and on many different devices. While desktops and tablets are big players in the game, mobile devices seem to have a big influence on click through rates and browsing. In 2013, mobile content marketing will generate a large return on investment if done properly.
We gathered research from our corporate blogging platform client, Compendium, and email marketing software client, ExactTarget, to show the impact of mobile marketing over the past couple of years and what is yet to come. When all the data was put together, there were some startling findings:
- Open rates on mobile devices have increased by 300% from October 2010 to October 2012.
- Mobile email creates twice as many conversions as social activities or search.
- Mobile may not mean “on the go.” 51% of US mobile users browse, search, and purchase on mobile devices at home.
- Web visits on a mobile or tablet device are highest on Thursday at 15.7%.
- SMS marketing messaging is becoming more popular, with 31.2% of agencies using this tactic to increase click through.
What is the state of mobile content marketing? Get in the game, or lose the opportunity for click throughs, conversions, and engagement.
The skyrocketing number of smartphone users and amplified mobile marketing budgets tell us one thing: the scope of mobile is broadening more and more each day.
As we near 2012’s median, here are insights into the booming world of mobile:
- Mobile Web is predicted to reach 2 billion users by 2015.
- The largest age group of mobile Web users is ages 25-34, making up 25.6% of the user population.
- When looking at the entire population of mobile Web users, 51.3% are male and 48.7% female.
- An average mobile device user has their smartphone with them 23 hours per day.
- The most common mobile activity is text messaging (74.3%), with photos (60.3%) and email (40.8%) trailing close behind.
- 58% of all SMS opt-ins are done by the 25-34 age group.
- The average mobile marketing/advertising budget is between $75,000 and $100,000 per campaign.
- The mobile advertising market is expected to surpass $5 billion by 2015 (compared to the $1.24 billion in 2011).
- Mobile search makes up the largest investment of advertisers (49%), and following that are display advertising (33%), SMS/MMS marketing (12.2%) and mobile video (5.8%).
- 71% of smartphone users have used mobile search after seeing an ad.
- Nearly 1/3 of consumers say mobile is their go-to shopping method.
- 87% of consumers shop via websites on a laptop, 14% on a smartphone and 9% on a tablet.
- Men and women engage differently on mobile devices when it comes to shopping: women use smartphones to make their shopping experience more social, while men use it to find information about their potential purchases.
- Mobile coupons generate 10x the redemption rate as traditional coupons.
- 70% of smartphone users use their devices when shopping in-store, and 29% who do end up purchasing the item online–this is called the Showroom Effect.
- 53% of those mobile searchers have made a purchase after a smartphone search.
- 50% of smartphone owners have scanned QR codes, and 18% of them made a purchase after scanning.
- 48% of companies plan to invest in advertising with QR codes in 2012.
So, there you have the numbers and be you informed! Ignorance is no longer an excuse for marketers not tapping into mobile. It’s clear that advertisers certainly have a wide range of mobile options to choose from, with mobile Web, advertising, SMS, coupons and QR codes at their fingertips.
Hello generation mobile!
Check out the following sources to see where the numbers came from:
In March 2012, marketing agency Cargo and Inc. Magazine found the majority (52%) of US small-business owners felt companies did not market to them effectively. Along similar lines, 45% said companies made little effort to understand their business and 43% said B2B marketers did not understand their individual needs as small-business owners.
Part of the problem may be that the small-business audience is widely diverse. It comprises business and service owners in industries across consulting, retail, food service, agriculture, technology and more. And even at the industry level, small-business owners’ needs are highly individualized and easily reprioritized as owners juggle their marketing, operations, sales and financial responsibilities.
“When you look at the core needs and challenges that [small] business owners are facing, they’re time-starved, and they’re not the type of people sitting in a building behind a computer all day,” said American Express OPEN’s Scott Roen, vice president of digital marketing and innovation, in an April 2012 interview with eMarketer. “They’re out front, working with their customers and employees, so they’re inherently mobile in nature.”
Small-business owners’ proclivity for mobile devices such as laptops and smartphones could prove valuable for B2B marketers looking to connect with this audience. Inc. Magazine and Cargo found the vast majority (91%) of US small-business owners placed importance on wireless communications and smartphones for their business—a likely indicator of their vital daily use. Tablets were also important to 64% of respondents.
The importance of these devices for US small-business owners coincides with SMBs’ adoption of smartphones and tablets. In April 2012, Spiceworks, an online SMB IT solution provider and professional community, found that 96% of SMB IT professionals worldwide said their company purchased smartphones for their employees. Sixty-six percent said the same of tablets.
Marketers looking to reach small-business owners on these mobile devices might consider starting with first adapting their mobile web presence for Apple OS-based devices: The vast majority of tablets purchased for employees were iPads (79%), followed by Android devices (39%). In addition, 64% said they bought the iPhone/iOS for employees, followed in popularity by Android smartphones (56%) and BlackBerrys (41%).
As a foreign correspondent in London 10 years ago, my job was to unearth innovative new startups for my business magazine’s readers. I traveled across the Continent, from Helsinki to Milan, meeting entrepreneurs, venture capitalists and big company researchers to write about the next big thing.
In the summer of 2002, I attended a launch party for a startup demonstrating their nascent service at a swanky Haymarket bar. Upon walking in, there were printed instructions to visit one of the tables playing music and then navigate through a maze of confusing WAP mobile phone menus. What resulted was my phone magically telling me the name of the song playing in the room. The event was Shazam’s coming out party. It took almost 10 years for the music recognition app to truly gain widespread recognition but, for me, it was the first time I saw firsthand what was only possible with a mobile phone.
Ten years later, publishers are still plotting the best ways to engage readers on mobile devices.
The stakes are high. As technology continuously improves, the percent of content consumed from mobile devices increases. On average, 20% of sites’ content is now being consumed in mobile browsers. But, evolving technology platforms and consumption patterns makes it far more difficult to succeed on mobile than it is on desktop.
And the challenge of building a great mobile experience isn’t solved by simply ensuring the content displays in the right way in the right environment. The bigger challenge is to figure out how best to match the content and mission of that publisher with the unique properties associated with varied operating systems, devices, browser and app environments.
Different technology translates into different consumption patterns. For example, users are consuming content in very different ways in apps than they are on the mobile Web. Gaming and social apps account for 80% of all app activity. By comparison, those activities account for just 40 percent of time spent on the desktop. Mobile Web consumption more closely mirrors what people do at a desktop with news, utilities, entertainment and topic-specific content accounting for the bulk of activity. Most publishers are responding to the rapidly evolving technology landscape with a wait-and-see approach.
A brave few are experimenting early, and with promising results.
Food52 has tailored its approach to the screen size. Its iPhone app is focused on its Hotline, a forum for user questions and answers. To take advantage of the bigger screen and encourage users to take their iPads into the kitchen, Food52’s Holiday app included a variety of entertaining tips, such as step-by-step instructional videos on how to prepare a dry-brined turkey or Tuscan onion confit.
The logical first step for publishers into mobile publishing is to create a mobile-optimized site. SAY makes that easier with technology used by Remodelista that automatically resizes the page based on the screen size the content is being accessed from.
Still others are pushing the envelope even further. Kinfolk Magazine’s luminous iPad app complements its quarterly books about small gatherings by encouraging readers to experience the content in a way unique to a tablet device. Whether swiping down for a peek at an intimate dinner by a freezing lake or rearranging the layout and size of photos of a salty dinner of buttered clams and beer in Maritime Canada, readers have never been able to personalize content like this before.
Since the launch of the first iPhone in 2007, the production and mainstream usage of smartphones has exploded. The device opened a world of innovation in mobile technology, which was soon followed by a similar boom from apps.
Today, we rely on apps to do just about everything, from keeping us organized to pure entertainment. Millions of downloads later, the app economy is as strong as ever.
App development has created 466,000 jobs across all available platforms, according to a survey performed by TechNet. This includes local baristas, since many developers rely on coffee shops to get work done.
Our friends at Frugal Dad have created this infographic about the economy and how it’s been affected by smartphones and apps.
A prediction for the future of smartphone growth makes some bold projections: By the end of this year, there could be more smartphones on the planet than humans, and by 2016 there could be 10 billion smartphones. That’s 1.4 mobile devices per capita.
In its global mobile data traffic forecast, Cisco predicts that a solid chunk of growth will come from the Middle East and Africa, with a compound annual growth rate of 104%, followed by Asia Pacific with 84% growth.
What will people be doing with their smartphones in the coming years? Cisco predicts that by 2016 two-thirds of the world’s mobile data traffic will be from videos, increasing 25-fold between now and then. Mobile network connection speeds will increase as well, according to the company.
Check out the video above to learn about what changes in smartphone data traffic we might expect in the coming years.
According to new data out from comScore, the total number of Americans who own mobile devices now tops 234M, with 90M of which being smartphones. The study covers the three-month average period ending October 2011, and includes a survey of more than 30,000 US mobile subscribers.
In terms of mobile OEM data, Samsung remains the top handset manufacturer overall with 25.5% total market share, followed by LG with 20.6% marketshare and Motorola with 13.6%. In terms of mobile operating systems, Android holds on to the number one spot — now sitting at 46.3% total market share. Apple comes in at second place with 28.1% of the market — up only one percentage point over the proceeding three-month period. RIM rounded out the top three with 17.2% share, followed by Microsoft in fourth place with 5.4% and Symbian in fifth place with just 1.6%.
Looking at mobile content, 71.8% of U.S. mobile subscribers used text messaging on their mobile device in October — up 1.8 percentage points over the last reporting period. Mobile Web browsers were used by 44% of subscribers — up 2.9% – while downloaded applications were used by 43.8% — up 3.2%. Use of social networking sites and blogs increased 2.2% to 32.3% total, while mobile gaming came in at 29.2% — up 1.4% from the previous period.